Josep Poblet

“After graduating in Classical Violin Performance (Liceu Superior Music Conservatory) and International Business Economics (Pompeu Fabra University), I moved to Boston, MA after obtaining a working grant in a public consultancy agency.


It was at that time in Boston when I realized that my hands were meant to do something else other than writing all day on a keyboard. So I remembered growing up as an only child, building small elevators with electric engines, giant rabbit (human) traps and a complex rope system to open and close my bedroom door while lying on my bed.

It failed consistently. But it was nice. So that is what I do now.”
J. Poblet 2018

artisan - by method and spirit

Following in the long tradition of Catalan artists attentive to artisanal processes (Gaudí, Barba Corsini), Joseph Poblet is, above all, a craftsman of both methodology and spirit, drawing inspiration from the simplicity of forms and his own roots. Collaborating and experimenting in prestigious studios such as those of Jordi Canudas and Antoni Carola, the artist-designer quickly developed a strong interest in light as both a material and a vessel of memory.

Lux Domus

/ Light, space and shelter architectures

The Latin term domus refers to the domestic space: a house, a home, a place where architecture is more than just architecture because it offers protection greater than any other building. In its immaterial sense, it also denotes the concept of family and lineage. This is the guiding concept of Lux Domus: an architecture of light designed to be a refuge, a place of welcome and tranquillity, for a calm, measured stroll that allows us to reflect as the slow geometric transformation of light completely alters our perception of our surroundings.

A parallel idea of this project is to deal with light from the perspective of materiality—an almost solid materiality—which brings us closer to a dimension to which we are undoubtedly unfamiliar. It incidentally reminds us of a concept we often forget: the essence of any space lies in the interaction of the elements that define it.

Exhibition

/ Basic requirements

The installation can be adapted to spaces.

The standard version is composed of 36 pillars which can be aligned in different ways (9x4, 12 x 3). Smaller and larger scenarios are available.

The installation is now fully self-supporting (unlike in the first iteration - video at Llum festival)

Exhibition space requirements: Indoors. Black box, industrial building, heritage site. Darkness required.

Set-up time is approximately 1 day

Set up: +/- 16h (aprox. two working days)
Dismantle: +/- 6h (aprox. one working day)t.

Limbes

Artist: Nico Neefs (Belgium)

Limbes is a contemplative installation that questions our relationship with time, cycles, and presence.
Driven by the idea of perpetual motion, Nico Neefs captures bodies in motion with an high speed camera and develops a generative tool that allows him to modulate the pace and flow of this timeless image stream.
In front of us, above our heads, bodies float at different speeds like a suspended, eternal ballet. Passing through multiple layers of screens, these bodies duplicate and mix, constantly creating new compositions and perspectives.

NB: Limbes can take different shapes, and be presented at different scales or formats, using different technologies.

In Progress

Below you can find a link to a selection of the current productions and touring exhibitions. As always it includes a collection of installation, scenographic and performance projects, intimate and large-scale formats, for ephemeral and permanent contexts.

In 2025/27 we will see ongoing collaborations with Catalan designer Josep Poblet, Australian light artist Lua Brice, Spanish illustrator/animator Rocío Álvarez, Greek data artist Georgios Cherouvim and Swiss/French media artist Yannick Jacquet.

Some pieces are ready to be shipped, many can be adapted to different contexts, some are scalable, and some are just in need of the right context and partnership to be fully produced. All are eager to meet your audience whether it be in the public space, a heritage site, a museum or on stage!

More at nicolasboritch.com/in-progress


Get in touch

to receive more information about any of these works, discuss a new collaboration or commission idea :

t: +34 656 251 578


Augmented Mural

(work in progress)

Artist: Rocío Álvarez (Spain)

Spanish artist Rocío Álvarez mixes mediums and formats, navigating between illustration, painting & animation.

Her short film Simbiosis Carnal has won awards at more than 20 festivals, including the Anima Grand Prize (Be) and a nomination for Les Magrittes, the Belgian national film competition. 

We are accompanying Rocío to develop large augmented canvas pieces merging painting and video animation, both for large scale formats in the public space and indoor installation formats.

Still loading

Artist: Yannick Jacquet (Swiss/French)

'Still Loading' is a collection of loading animations that reflect our dependence on technology and explores the concept of wait, frustration, and our relationship with time. The project highlights the creative and technical work behind these animations, which often go unnoticed. The work incorporates symbols of death and time, reinterpreting them in the context of digital technology. It questions, provokes and plays with both the viewer and the history of art.

NB: formats, layout and scale of presentations can/will be adapted to locations.

Liminal Scope

Artist: Hovver (Australia / Usa)

Liminal Scope is an installation by Brooklyn based art studio Hovver (run by australian artist Lua Brice) in which three rings frame the transit of light through space. A meditative sculpture, it forms an aperture that focuses and reveals a spatial quality of light, which usually remains unseen.

Previously shown at Day For Night (Houston, USA), in an old electrical transformer room at Constellations (Metz - FR), an old cold-storage warehouse at Scopitone (Nantes, FR) and at Wallplay’s On Canal in Manhattan (NYC, USA).

INTERVAL

Interval is a new studio initiating artist led projects.

Focused on the dialogue between handcrafted graphic arts and contemporary digital creation Interval specialises in staging ideas, images and narratives on the walls of cities and museums, in the public space, with institutions and agencies alike.

Interval operates outside the limitations of the frame, in the space between paper and pixels, between fixed and moving image.

Recent collaborations include:

Stefan Sagmeister - Master Series, SVA Chelsea Gallery, NY

In close collaboration with the design legend Interval conceived and installed an 1§m long animated mural for his first major retrospective exhibition at the New York SVA gallery.

Mécaniques Discursives - Permanent Commission, Brussels

The city of Brussels has commissioned a permanent large scale mural of the Mécaniques Discursives project, for its public space. A first in the city, it is visible everyday/night in the heart of the capital, the now pedestrian boulevard Anspach.

Catalogue (continued)